![]() “These drones comprised a large amount of our work on Spider-Man: Homecoming,” says Joern Grosshans, VFX Supervisor. Using a combination of Stark’s Binarily Augmented Retro-Framing (B.A.R.F.) system and a fleet of drones, Beck summons illusory elemental creatures that only he is capable of stopping, or so he would have our heroes believe. A disgruntled ex-Stark scientist, Beck is eager to secure the Iron Man mantle for himself. ![]() Yet, as would any 16-year-old, he’d prefer to do away with responsibility and spend time with his high school crush on a European field trip. The world needs an Iron Man successor, and all eyes are on the young hero. Peter Parker has big boots to fill in Spider-Man: Far From Home. ![]() Previously responsible for a Norwegian coastline in Thor: Ragnarok and the Wakandan post-credits tease in Captain America: Civil War, the studio took on a new challenge for Spider-Man: Far From Home: building an arsenal of Stark tech both friendly and hostile across some 215 shots. Image Engine swung into the MCU for a third time to help tell the story. It’s the perfect end to one adventure and a tantalizing jumping-off point into the next. Marvel’s Spider-Man sequel contrasts the operatic grandeur of Endgame with Peter Parker’s more intimate coming of age story. Spider-Man: Far From Home needed to cap off the final chapter in the Infinity Stones saga while detailing the emotional impact of the post-Iron Man fallout.Īnd it did so magnificently. Avengers: Endgame was a tough act to follow.
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